May 2, 20191 min readArcherHaving done a lot of pieces that work by themselves, I wanted to make a short clip that tells a story and could be used in a larger film....
Apr 28, 20191 min readMo-cap- Meet HutchFor this collaboration project we decided to go along the motion capture root. To do this we were trained in the use of the mo-cap suite....
Apr 11, 20191 min readLip-Sync- DemonAfter doing so much body mechanic work, I decided to focus on a project that would be more character based. I chose a short section of...
Apr 8, 20191 min readBody Mechanics- Free RunningDuring some free time before my collaboration project was set to begin, I decided to do a quick body mechanics piece. I chose this...
Mar 28, 20191 min readGame Animations- PsylocheAfter working on such a bulky and heavy character, I decided to go the opposite way and create some game animations for a character that...
Mar 12, 20191 min readGame Animations- OrcWhile my quadruped work could be directed towards both games and VFX studios I decided I needed to create some specialised animations for...
Feb 27, 20191 min readHorse Creature PerformanceAfter creating my leopard animations, I wanted to further explore qudropedic animals. I decided to use one that was quite different to a...
Feb 20, 20191 min readLeopard Creature PerformanceFor our Final Major Project at University we have to be independent and decide on our own projects. These have to include both personal...
Nov 16, 20181 min readDan-Yr-Ogof AdvertFor our first project of our third year at USW we had to work in teams to create a short advert or sting. In my team we had two animators...
Sep 27, 20181 min readBFXDuring the summer of 2018, I took part in the BFX competition located at Bournemouth University. The brief was to create a 30 second...
Sep 26, 20181 min readSecond Year Show ReelMy second year at USW started in 2017. Developing my skill, I learnt new areas of Animation including choosing to specialise solely in...
Sep 26, 20181 min readFirst Year Show ReelI started Computer Animation at USW in 2016. This was when I first used Maya and learnt the principles of Animation. While my skill was...