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Archer

Having done a lot of pieces that work by themselves, I wanted to make a short clip that tells a story and could be used in a larger film....

Mo-cap- Meet Hutch

For this collaboration project we decided to go along the motion capture root. To do this we were trained in the use of the mo-cap suite....

Lip-Sync- Demon

After doing so much body mechanic work, I decided to focus on a project that would be more character based. I chose a short section of...

Body Mechanics- Free Running

During some free time before my collaboration project was set to begin, I decided to do a quick body mechanics piece. I chose this...

Game Animations- Psyloche

After working on such a bulky and heavy character, I decided to go the opposite way and create some game animations for a character that...

Game Animations- Orc

While my quadruped work could be directed towards both games and VFX studios I decided I needed to create some specialised animations for...

Horse Creature Performance

After creating my leopard animations, I wanted to further explore qudropedic animals. I decided to use one that was quite different to a...

Leopard Creature Performance

For our Final Major Project at University we have to be independent and decide on our own projects. These have to include both personal...

Dan-Yr-Ogof Advert

For our first project of our third year at USW we had to work in teams to create a short advert or sting. In my team we had two animators...

BFX

During the summer of 2018, I took part in the BFX competition located at Bournemouth University. The brief was to create a 30 second...

Second Year Show Reel

My second year at USW started in 2017. Developing my skill, I learnt new areas of Animation including choosing to specialise solely in...

First Year Show Reel

I started Computer Animation at USW in 2016. This was when I first used Maya and learnt the principles of Animation. While my skill was...

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